i don't get why they are investing money on image/video gen. All generations i have see looked blurry, lacking in fine details and missing the artistic touch (lacks meaning? lifeless?)
This part fires me up to create art for arts sake:
Kodama: That’s also partly why this development was a lot of fun, I think: we (the developers) started the project on our own initiative, and many people on the team had worked on PSII and were able to address the shortcomings and unfinished ideas they had from that game in PSIV.
Crashes too frequently for me. Needs a reboot to fix only to be crashed again few hours later. I never found a solution; likely related to docker/podman being memory hungry.
Port handling requires constant Powershell maintenance too.
That's called "Apple price ladder". Basically pushing consumer in small increments up the range of products with " but with just $$amount you can get X product with 2*Y of Z!" until consumer hits their limit instead of buying the cheapest working option.
They are definitely ahead in multi modality and I'd argue they have been for a long time. Their image understanding was already great, when their core LLM was still terrible.
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